Portal:Video games
Portal maintenance status: (April 2019)
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The Video Games Portal
A video game, sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.
Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer (PC) games; the latter also encompass LAN games, online games, and browser games. More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience. (Full article...)
Featured articles – load new batch
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Image 1Resident Evil 5 is a 2009 third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Windows in September 2009. It was re-released for PlayStation 4 and Xbox One in June 2016. The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju, a fictional region of West Africa. Chris learns that he must confront his past in the form of an old enemy, Albert Wesker, and his former partner, Jill Valentine.
The gameplay of Resident Evil 5 is similar to that of the previous installment, though it is the first in the series designed for two-player cooperative gameplay. It has also been considered the first game in the main series to depart from the survival horror genre, with critics saying it bore more resemblance to an action game. Motion capture was used for the cutscenes, and it was the first video game to use a virtual camera system. Several staff members from the original Resident Evil worked on Resident Evil 5. The Windows version was developed by Mercenary Technology.
Resident Evil 5 received a positive reception, despite some criticism for its control scheme. The game received some complaints of racism, though an investigation by the British Board of Film Classification found the complaints were unsubstantiated. As of December 2023, when including the original, special and remastered versions, the game had sold 13.4 million units. It is the best-selling game of the Resident Evil franchise when not including remakes, and the original version remained the best-selling individual Capcom release until March 2018, when it was outsold by Monster Hunter: World. A sequel, Resident Evil 6, was released in 2012. (Full article...) -
Image 2Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos (2002) and its expansion, The Frozen Throne (2003). The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map. Players use powerful units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the game.
DotA has its roots in the "Aeon of Strife" custom map for StarCraft. The scenario was developed with the World Editor of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept, the most popular being DotA Allstars, eventually simplified to DotA. The mod has been maintained by several authors during development, with the pseudonymous designer known as IceFrog maintaining the game since the mid-2000s.
DotA became a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the World Cyber Games. Critical reception to DotA was positive, and it has been called one of the most popular mods of any game. DotA is largely attributed as being the most significant inspiration for the MOBA genre. American video game developer Valve acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with Dota 2 in 2013. (Full article...) -
Image 3Tony Hawk's Underground is a 2003 skateboarding video game and the fifth entry in the Tony Hawk's series, following Tony Hawk's Pro Skater 4. It was developed by Neversoft and published by Activision for the GameCube, PlayStation 2, Xbox, and Game Boy Advance. In 2004, it was published for Windows in Australia and New Zealand as a budget release.
Underground is built upon the skateboarding formula of previous Tony Hawk's games: the player explores levels and completes goals while performing tricks. It features a new focus on customization; the player, instead of selecting a professional skater, creates a custom character. Underground adds the ability for players to dismount their boards and explore on foot. The plot follows the player character and their friend Eric Sparrow as the two become professionals and grow apart.
Underground was developed with a theme of individuality which was manifested in the extensive character customization options, the presence of a narrative, and the product's characterization as an adventure game. Real world professional skateboarders contributed their experiences to the plot. Underground was a major critical and commercial success, with reviewers praising its wide appeal, soundtrack, customization, multiplayer, and storyline. The graphics and the controls for driving vehicles and walking were less well received. Underground's PlayStation 2 version had sold 2.11 million copies in the United States by December 2007. A sequel, Tony Hawk's Underground 2, followed in 2004. (Full article...) -
Image 4The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus. In the online multiplayer mode, up to eight players engage in cooperative and competitive gameplay.
The game's development began in 2009 after the release of Naughty Dog's previous game, Uncharted 2: Among Thieves. The studio split into two teams for the first time, with one developing The Last of Us while the other worked on Uncharted 3: Drake's Deception. Troy Baker and Ashley Johnson portrayed Joel and Ellie, respectively, through voice and motion capture, and assisted creative director Neil Druckmann with developing the characters and story; Joel and Ellie's relationship became the focus of development, with all other elements crafted around it. The score was composed and performed by Gustavo Santaolalla.
The Last of Us was released for the PlayStation 3 in June 2013 to acclaim for its narrative, gameplay, visuals, sound design, score, characterization, and portrayal of female characters. It became one of the best-selling video games, selling over 1.3 million units in its first week and 17 million by April 2018. The game won many year-end accolades, including Game of the Year awards from several gaming publications and awards ceremonies. It is considered one of seventh-generation console gaming's most significant titles and among the best video games ever made. (Full article...) -
Image 5Myst III: Exile is the third title in the Myst series of graphic adventure puzzle video games. While the preceding games in the series, Myst and Riven, were produced by Cyan Worlds and published by Broderbund, Exile was developed by Presto Studios and published by Ubi Soft. The game was released on four compact discs for both Mac OS and Microsoft Windows on May 8, 2001; versions for the Xbox and PlayStation 2 were released in late 2002. A single-disc DVD version was later released for Windows and Mac OS.
The player assumes the role of a friend of Atrus. A member of the D'ni race, Atrus can create links to other worlds called Ages by writing descriptive books. In Exile, Atrus has written an Age for the D'ni to live on while rebuilding their civilization. The book is stolen by a mysterious figure; the player pursues the thief in an attempt to reclaim Atrus' tablet.
The creators of the Myst franchise gave the task of creating the third Myst game to Presto Studios, known for its adventure game series The Journeyman Project. Presto sought to develop a diverse and logical approach to puzzles and Ages, and worked to make the villain sympathetically multifaceted. The developers hired Jack Wall to develop a musical style different from earlier composer Robyn Miller but still recognizable as a Myst game. The project required millions of U.S. dollars and more than two years to complete. (Full article...) -
Image 6Kingdom Hearts: Chain of Memories is an action role-playing video game that was developed by Square Enix and Jupiter, and published by Square Enix in collaboration with Disney Interactive in 2004 for the Game Boy Advance (GBA). The game, which is an intermediary between the two larger-scale PlayStation 2 games in the Kingdom Hearts series, was one of the first GBA games to incorporate full motion video (FMV).
Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts whose ending is set about a year before the events of Kingdom Hearts II. Kingdom Hearts: Chain of Memories follows Sora and his friends as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a new group of antagonists in the series. The game introduces new characters and plot lines that further expand the Kingdom Hearts universe and set up the premise of Kingdom Hearts II. The game uses a new card-based battle system rather than its predecessor's real-time combat system.
Though it was not as successful as the other Kingdom Hearts games, Kingdom Hearts: Chain of Memories received positive reviews and sold well. It was praised for its story, graphics, and full-motion videos (FMV) but its card-based battle system was criticized. When it debuted in Japan, the game sold over 100,000 units in 48 hours. Kingdom Hearts: Chain of Memories was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, which was packaged with Kingdom Hearts II Final Mix and released in Japan in March 2007. The remake was released in North America on December 2, 2008, and was remastered in high definition (HD) and included in the Kingdom Hearts HD 1.5 Remix collection, which was released in 2013 for the PlayStation 3 (PS3), and later for PlayStation 4 (PS4), Xbox One, and personal computer (PC). (Full article...) -
Image 7The Beatles: Rock Band is a 2009 rhythm game developed by Harmonix, published by MTV Games, and distributed by Electronic Arts. It is the fourth installment in the Rock Band series and the first band-centric game. Centered on the English rock group the Beatles, the game features virtual portrayals of the four band members performing the songs throughout the band's history, including depictions of some of their famous live performances, as well as a number of "dreamscape" sequences for songs from the Abbey Road Studios recording sessions during the group's studio years. The game's soundtrack consists of 45 Beatles songs; additional songs and albums by the Beatles were made available for the game as downloadable content.
The game was released internationally on September 9, 2009, coinciding with the release of new, remastered compact disc versions of the Beatles' albums. It incorporates many of the gameplay features of the Rock Band series; however, it is not an expansion pack for the Rock Band series and content for it and other Rock Band titles is not cross-compatible. Gameplay mechanics differ slightly from previous Rock Band games, including the addition of a three-part vocal harmony system. Subsequent games in the Rock Band series would reuse these new elements, including vocal harmonies.
The game was developed with the blessing and critical input of Apple Corps, including former & surviving Beatles Paul McCartney and Ringo Starr, who both made public appearances promoting the game. George Harrison's son Dhani helped to bridge discussion between Harmonix and Apple Corps, while Giles Martin, son of the Beatles' music producer George Martin, ensured high-fidelity versions of the Beatles' songs would be available. (Full article...) -
Image 8Final Fantasy VIII is a 1999 role-playing video game developed and published by Square for the PlayStation console. It is the eighth main installment in the Final Fantasy series. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by a sorceress named Edea Kramer who seized control of a powerful military state. During the quest to defeat the sorceress and the forces manipulating her, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly.
Development began in 1997, during the English localization of Final Fantasy VII. The game builds on the visual changes brought to the series by VII, including the use of 3D graphics and pre-rendered backgrounds, while also departing from many Final Fantasy traditions. It is the first Final Fantasy to use realistically proportioned characters consistently, feature a vocal piece as its theme music and forgo the use of magic points for spellcasting.
Final Fantasy VIII was well received by critics. The game was a commercial success, grossing $151 million in its first day of release in Japan, and more than $50 million during its first 13 weeks in North America, making it the fastest-selling Final Fantasy title until Final Fantasy XIII, a multi-platform release. A Windows port followed in 2000, with the addition of the Chocobo World minigame. Final Fantasy VIII was re-released worldwide as a PSOne Classic on the PlayStation Store in 2009, for PlayStation 3 and PlayStation Portable, with support for PlayStation Vita in 2012. It was re-released via Steam in 2013. By August 2019, it had sold more than 9.6 million copies worldwide. A remastered version was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in September 2019, and Android and iOS in March 2021. (Full article...) -
Image 9God of War II is a 2007 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the second installment in the God of War series, the sixth chronologically, and the sequel to the 2005 video game God of War. It is based on Greek mythology and set in ancient Greece. As with its predecessor, vengeance serves as its central motif. The player character is protagonist Kratos, the new God of War who killed the former, Ares and is consequently lifted into godhood. He is betrayed by Zeus, the King of the Olympian gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to find the Sisters of Fate, as they can allow him to travel back in time, avert his betrayal, and take revenge on Zeus.
The gameplay is similar to the previous installment. It focuses on combo-based combat which is achieved through the player's main weapon—the Blades of Athena—and secondary weapons acquired throughout the game. It features quick time events (QTEs) that require players to quickly complete various game controller actions to defeat stronger enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options. The game also features puzzles and platforming elements. Compared to its predecessor, God of War II features improved puzzles and four times as many bosses.
God of War II received critical acclaim, and is considered as one of the best video games of all time and was 2007's "PlayStation Game of the Year" at the Golden Joystick Awards. In 2009, IGN listed it as the second-best PlayStation 2 game of all time, and both IGN and GameSpot consider it the "swan song" of the PlayStation 2 era. In 2012, Complex magazine named God of War II the best PlayStation 2 game of all time. The game had sold 4.24 million units by June 2012, making it the sixteenth-best-selling PlayStation 2 game of all time. God of War II, along with God of War, was remastered and released on November 17, 2009, as part of the God of War Collection for the PlayStation 3 (PS3). The remastered version was re-released on August 28, 2012, as part of the God of War Saga, also for the PlayStation 3. A novelization of the game was published in February III (Full article...) -
Image 10The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development.
The story for The Battle for Middle-earth II is divided into Good and Evil Campaigns. The Good Campaign focuses on Glorfindel, an Elf who is alerted to a planned attack on the Elven sanctuary of Rivendell. With help from the Dwarves and other Good forces, the Elves attempt to eliminate Sauron and his army to restore peace in Middle-earth. In the Evil Campaign, Sauron sends the Mouth of Sauron and the Nazgûl to muster wild Goblins. With his army, Sauron moves forward with his plan to destroy the remaining Good forces in the North. The Windows version of the game was released in March 2006 and the Xbox 360 version was released in July 2006.
The Battle for Middle-earth II received generally favorable reviews from video game critics. Reviews praised the game's integration of the Lord of the Rings universe into a real-time strategy title, while criticism targeted the game's unbalanced multiplayer mode. The Battle for Middle-earth II received numerous awards, including the Editors' Choice Award from IGN. At the end of March 2006, The Battle for Middle-earth II reached fourth in a list of the month's best-selling PC games. A Windows expansion pack for the game was released in November 2006, called The Rise of the Witch-king, which features a new faction known as Angmar, new units, and several gameplay improvements. The official game servers were shut down for Windows in 2010 and Xbox 360 in 2011; however Windows users may still play online using unofficial game servers. (Full article...)
Did you know... - show different entries
- ... that Through the Darkest of Times was the first video game published in Germany to use swastikas?
- ... that the science-fiction video game The Anacrusis is named after a musical term?
- ... that the Chicago Sun-Times credits JumpStart Toddlers as the first video game targeted towards babies?
- ... that Terra Invicta's development company is a group of former volunteer video game modders that decided to release their own game after the success of their mod?
- ... that the team developing the action video game Knights Contract researched European folklore on witches and witch hunts?
- ... that Goodboy Galaxy was the first commercially released video game for the Game Boy Advance in more than 13 years?
- ... that the 2014 text adventure The Uncle Who Works for Nintendo is inspired by a source cited by children for spreading video game rumors?
- ... that approximately 85 percent of Manhattan was recreated for the 2008 video game The Incredible Hulk?
- ... that Rockstar Vienna was the largest video game developer in Austria when it closed in 2006?
- ... that the video game Manor Lords was wishlisted more than three million times on Steam after its developer had estimated it would receive around 14,000?
- ... that Splatoon 3 became the fastest-selling video game of all time in Japan three days after launch?
- ... that the urban legend Herobrine was ranked on a Guinness World Records poll of the best video game villains, despite never existing?
Selected biography – load new batch
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Anita Sarkeesian (/sɑːrˈkiːziən/ sar-KEE-zee-ən; born 1983) is a Canadian-American feminist media critic. She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture. Her video series Tropes vs. Women in Video Games, examines tropes in the depiction of female video game characters.
Media scholar Soraya Murray calls Sarkeesian emblematic of "a burgeoning organized feminist critique" of stereotyped and objectified portrayals of women in video games.
In 2012, Sarkeesian was targeted by an online harassment campaign following her launch of a Kickstarter project to fund the Tropes vs. Women in Video Games series. The threats and harassment generated widespread media attention, and resulted in the project far exceeding its funding goal. The media coverage placed Sarkeesian at the center of discussions about misogyny in video game culture and online harassment. She has spoken to TEDxWomen, XOXO Festival, and the United Nations' Broadband Working Group on Gender, and appeared on The Colbert Report discussing her experiences of harassment and the challenge of attempting to improve gender inclusivity in gaming culture and the media. (Full article...) -
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Steven Scott Ritchie (born February 13, 1950) is an American pinball and video game designer. His career began in the 1970s. Ritchie holds the record for best-selling pinball designer in history. He has been called "The Master of Flow" due to the emphasis in his designs on ball speed, loops, and long smooth shots. Ritchie was also the original voice of Shao Kahn in the Mortal Kombat fighting game series, serving as the announcer of Mortal Kombat II (1993), Mortal Kombat 3 (1995), and the updates to Mortal Kombat 3. He is the older brother of fellow pinball designer Mark Ritchie. (Full article...) -
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Alexey Leonidovich Pajitnov (born April 16, 1955) is a Russian and American computer engineer and video game designer. He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). After Tetris was released internationally in 1987, he released a sequel in 1989, entitled Welltris.
In 1991, he moved to the United States and later became a U.S. citizen. In 1996, Pajitnov founded The Tetris Company alongside Dutch video game designer Henk Rogers. Despite the game's high popularity, Pajitnov did not receive royalties from Tetris prior to this time, with the Soviet government being the only Russians who had made money from it. (Full article...) -
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Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry. (Full article...) -
Image 5Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo. He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry. Kondo was hired by Nintendo in 1984 as their first dedicated composer and is currently a Senior Officer at their Entertainment Planning & Development division. (Full article...)
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Image 6Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race (also known as Wheels) in 1974, the multi-directional shooter Western Gun (also known as Gun Fight) in 1975, and the first-person combat flight simulator Interceptor (1975). (Full article...)
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Image 7Satoshi Tajiri (Japanese: 田尻 智, Hepburn: Tajiri Satoshi, born August 28, 1965) is a Japanese video game designer and director who is the creator of the Pokémon franchise and the co-founder and president of video game developer Game Freak.
A fan of arcade games in his youth, Tajiri wrote for and edited his own video gaming fanzine Game Freak with Ken Sugimori, before evolving it into a development company of the same name. Tajiri claims that the joining of two Game Boys via a link cable inspired him to create a game which embodied the collection and companionship of his childhood hobby, insect collecting. The game, which became Pokémon Red and Pokémon Green, took six years to complete and went on to spark a multibillion-dollar franchise which reinvigorated Nintendo's handheld gaming scene. Tajiri continued to work as director for the Pokémon series until the development of Pokémon Ruby and Sapphire, when he changed his role to executive producer, which he holds to this day. (Full article...) -
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John Bruce Thompson (born July 25, 1951) is an American activist and disbarred attorney. As an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. Thompson gained recognition as an anti-video game activist, criticizing the content of video games and their alleged effects on children. He also targeted rap music and radio personality Howard Stern.
Thompson's legal career was further recognized for his actions against the Florida Bar, including challenging its constitutionality in 1993. In 2008, he was permanently disbarred by the Supreme Court of Florida for inappropriate conduct, including making false statements to tribunals and disparaging and humiliating litigants. (Full article...) -
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Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games published by Ubisoft.
Mechner is the recipient of many accolades, including the 2017 GDC Pioneer Award. His works are often included in all-time lists of the game industry's best and most influential titles. (Full article...) -
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Sidney K. Meier (/ˈmaɪər/ MIRE; born February 24, 1954) is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame. (Full article...) -
Image 11Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu, born November 25, 1962) is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the Final Fantasy franchise, in addition to other titles during his time at Square. At Mistwalker, he is known for creating the Blue Dragon and Terra Battle series among several standalone titles, moving away from home consoles and creating titles for mobile platforms.
Originally intending to become a musician, he briefly studied electronics and programming, joining Square as a part-time employee, then later a full-time employee when Square became an independent company in 1986. He led the development of several titles before helping to create the original Final Fantasy, which proved highly successful and cemented his status within the company. Following the financial failure of Final Fantasy: The Spirits Within, his debut as a film director, Sakaguchi withdrew from Square's management and eventually resigned in 2003. He continued his game career through Mistwalker, first co-developing projects through external partners and then smaller in-studio mobile projects. (Full article...) -
Image 12Gunpei Yokoi (横井 軍平, Yokoi Gunpei, 10 September 1941 – 4 October 1997), sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises such as Metroid and Kid Icarus. (Full article...)
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Image 13Yuji Naka (中 裕司, Naka Yūji, born September 17, 1965), credited in some games as YU2, is a Japanese former video game programmer, designer and producer. He is the co-creator of the Sonic the Hedgehog series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and worked on games including Girl's Garden (1985) and Phantasy Star II (1989). He was the lead programmer of the original Sonic games on the Mega Drive in the early 1990s, which greatly increased Sega's market share. After developing Sonic the Hedgehog (1991) in Japan, Naka moved to California to develop Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994) and Sonic & Knuckles (1994) with Sega Technical Institute. (Full article...) -
Image 14Yuji Naka (中 裕司, Naka Yūji, born September 17, 1965), credited in some games as YU2, is a Japanese former video game programmer, designer and producer. He is the co-creator of the Sonic the Hedgehog series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and worked on games including Girl's Garden (1985) and Phantasy Star II (1989). He was the lead programmer of the original Sonic games on the Mega Drive in the early 1990s, which greatly increased Sega's market share. After developing Sonic the Hedgehog (1991) in Japan, Naka moved to California to develop Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994) and Sonic & Knuckles (1994) with Sega Technical Institute. (Full article...) -
Image 15Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. Regarded as one of the first auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986, Kojima joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Kojima founded Kojima Productions within Konami in 2005, and he was appointed vice president of Konami Digital Entertainment in 2011. Following his departure from Konami in 2015, he refounded Kojima Productions as an independent studio; his first game outside Konami, Death Stranding, was released in 2019. (Full article...) -
Image 16Yoko Kanno (菅野 よう子, Kanno Yōko, born 18 March 1963) is a Japanese composer, arranger and music producer of soundtracks for anime series, video games, television dramas and movies. She has written scores for Cowboy Bebop, Terror in Resonance, Ghost in the Shell: Stand Alone Complex, Wolf's Rain, Turn A Gundam and Darker than Black. Kanno is a keyboardist and the frontwoman for Seatbelts, who perform many of her compositions. (Full article...)
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Richard Allen Garriott (born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut.
Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Garriott flew aboard the Soyuz TMA-13 mission to the International Space Station as a private astronaut, returning 12 days later aboard Soyuz TMA-12. He became the second space traveler, and first from the United States, to have a parent who was also a space traveler. During his ISS flight, he filmed a science fiction movie Apogee of Fear. (Full article...) -
Image 18Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He originally sought a career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game Sheriff, and was later tasked with designing a new arcade game, leading to the 1981 game Donkey Kong. (Full article...) -
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Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation.
Newell was born in Colorado and grew up in Davis, California. He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. In 1996, he and Mike Harrington left Microsoft to found Valve and fund the development of their first game, Half-Life (1998). Harrington sold his stake in Valve to Newell and left in 2000. Newell led the development of Valve's digital distribution service, Steam, which launched in 2003 and controlled most of the market for downloaded PC games by 2011. (Full article...) -
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Jennifer Hale is a Canadian-born American voice actress. She is best known for her work in video game franchises such as Baldur's Gate, Mass Effect, Metal Gear Solid, BioShock Infinite, Metroid Prime, Halo, Overwatch, and Star Wars: Knights of the Old Republic. In 2013, she was recognized by Guinness World Records as the most prolific video game voice actor.
Hale is featured in animation such as The Real Adventures of Jonny Quest, The Powerpuff Girls, Codename: Kids Next Door, The Grim Adventures of Billy & Mandy, Brandy & Mr. Whiskers, Totally Spies!, Avatar: The Last Airbender and its continuation The Legend of Korra, Where on Earth Is Carmen Sandiego? and Star Wars: The Clone Wars. She also voices Thorn of the Hex Girls in various Scooby-Doo movies and TV episodes, as well as Cinderella and Princess Aurora in various Disney Princess media of the 2000s and 2010s. She is also known for voicing Jean Grey in a variety of Marvel media, most recently in X-Men '97. (Full article...) -
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Sidney K. Meier (/ˈmaɪər/ MIRE; born February 24, 1954) is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame. (Full article...) -
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Geoff Keighley (/ˈkiːli/ KEE-lee; born (1978-06-24)June 24, 1978) is a Canadian video game journalist and television presenter, best known for his role as the host of several video game industry conferences and presentations. He is the executive producer and host of The Game Awards since its inception in 2014, having previously served as the executive producer of the Spike Video Game Awards. He also hosts and produces Summer Game Fest, and has hosted live events for trades fairs Gamescom and the now-defunct E3.
He previously hosted the video game show GameTrailers TV, and G4tv.com. Keighley is also a freelance writer whose work has appeared in Kotaku among other publications. His multi-media series The Final Hours, originally an article series published by GameSpot, features in-depth interviews and behind-the-scenes with developers of popular franchises like Portal, Mass Effect and Tomb Raider. (Full article...) -
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Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996). His designs and development tools, along with programming techniques developed by the id programmer John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited with coining the multiplayer term "deathmatch".
Following disputes with Carmack, Romero was fired from id in 1996. He co-founded a new studio, Ion Storm, and directed the FPS Daikatana (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. In July 2001, he and another former id employee, Tom Hall, founded Monkeystone Games to develop games for mobile devices. (Full article...) -
Image 24Shinji Mikami (三上 真司, Mikami Shinji, born August 11, 1965) is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the Resident Evil series in 1996 and the first installment of the Dino Crisis series in 1999, both survival horror games. He returned to Resident Evil to direct the remake of the first game in 2002 and the survival horror third-person shooter Resident Evil 4 in 2005. In 2006, he directed his final Capcom game God Hand, a beat 'em up action game. Mikami founded PlatinumGames in 2006 and directed the third-person shooter Vanquish in 2010. That same year he left the studio and founded a new studio Tango Gameworks and directed the survival horror game The Evil Within in 2014. He has also served the roles of producer and executive producer for many games. In 2023, he left the studio and founded a new studio KAMUY in 2024.
In 2009, he was chosen by IGN as one of the top 100 game creators of all time. (Full article...) -
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Felix Arvid Ulf Kjellberg (/ˈʃɛlbɜːrɡ/ SHEL-burg, Swedish: [ˈfěːlɪks ˈǎrːvɪd ɵlf ˈɕɛ̂lːbærj] ⓘ; born 24 October 1989), better known as PewDiePie (/ˈpjuːdiːpaɪ/ PEW-dee-py), is a Swedish YouTuber known for his comedic videos. Kjellberg's popularity on YouTube and extensive media coverage has made him one of the most noted online personalities and content creators. He has been portrayed in media as a figurehead for YouTube, especially in the genre of gaming.
Born and raised in Gothenburg, Kjellberg registered his YouTube channel "PewDiePie" in 2010, primarily posting Let's Play videos of horror and action video games. His channel gained a substantial following and was one of the fastest growing channels in 2012 and 2013, before becoming the most-subscribed on YouTube on 15 August 2013. From 29 December 2014 to 14 February 2017, Kjellberg's channel was also the most-viewed on the platform. During this period, his content shifted focus from Let's Plays and diversified to include vlogs, comedy shorts, formatted shows, and music videos. (Full article...)
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Recent video game-related events
- September 12, 2024 – 2023–2024 video game industry layoffs
- Microsoft announces that it will lay off 650 Microsoft Gaming employees as part of cuts to its workforce. (Variety)
- August 15, 2024 –
- American video game magazine Game Informer discontinues publication after 33 years. The magazine's website is also shut down. (BBC News)
- May 24, 2024 – Uvalde school shooting
- Families in Uvalde, Texas, U.S., file a lawsuit against Daniel Defense and Activision Blizzard for creating the DDM4 V7 gun and promoting the weapon through the game Call of Duty, respectively. They also sue Meta Platforms for owning Instagram, which was used by the gunman. (AP)
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